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1889
Fusajiro Yamauchi establishes the Marufuku Company to manufacture and distribute
Hanafuda, Japanese playing cards. In 1907, Marufuku begins manufacturing Western
playing cards. The company changes its name to The Nintendo Playing Card Company
in 1951. "Nintendo" means "leave luck to heaven."
1891
Gerard Philips establishes a company in the Netherlands to manufacture incandescent
lamps and other electrical products.
1918
Konosuke Matsushita establishes the Matsushita Electric Housewares Manufacturing
Works. During the next 70 years, the company will establish a multitude of companies,
including Panasonic.
1932
The Connecticut Leather Company is established by a Russian immigrant named
Maurice Greenberg to distribute leather products to shoemakers. In the early
'50s, Maurice's son Leonard creates a leather-cutting machine, and the company,
which soon trades under the acronym COLECO (short for Connecticut Leather Company),
begins selling leather craft kits. By the end of the decade, Leonard will have
built a plastic-forming machine and the company will have jumped into the plastic-wading-pool
industry.
1945
From their garage workshop, Harold Matson and Elliot Handler produce picture
frames. They come up with the name "Mattel" by combining letters from
their names. Elliot uses the scraps from the picture frames to begin a side
business making dollhouse furniture.
1947
Akio Morita and Masaru Ibuka set up the Tokyo Telecommunications Engineering
Company. After seeing an American-made tape recorder, Morita decides his company
should begin making them. In 1952, Ibuka and Morita barely raise the $25,000
fee to become one of the first foreign companies to license the transistor patent
from Bell Labs. They then use the transistor to create the world's first pocket-sized
battery-powered radio. The transistor radio is a success in Japan, and Ibuka
and Morita begin looking at marketing their products in the United States and
Europe. Realizing the English translation of their company name is too cumbersome
for English-speaking people to remember, they modify the Latin word sonus (sound)
and come up with Sony, a word that has no meaning, for their new corporate name.
1951
Ralph Baer, an engineer with Loral, a company that develops and manufactures
complex military airborne electronics, is instructed to "build the best
TV set in the world." Baer suggests they add some kind of interactive game
to the TV set to distinguish it from other companies' TVs, but management ignores
the idea.
1954
Former US Korean War veteran David Rosen sees the popularity of mechanical coin-operated
games on US military bases in Japan, so he starts Service Games to export these
games to Japan. In the 1960s, Rosen decides to make his own coin-operated games,
so he purchases a Tokyo jukebox and slot-machine company. The name SEGA, short
for "SErvice GAmes," is stamped on the games that Rosen produces,
and eventually Rosen adopts it as his company name.